Showing posts with label Zinge Industries. Show all posts
Showing posts with label Zinge Industries. Show all posts

Thursday, 23 June 2016

A shit load of projects

I've been blogging now for two years (it's the anniversary today) and the more I blog, the more ideas I seem to get. The quantity and scope of these ideas quickly snowball and I soon find myself trawling through google images for further inspiration and hobby websites to purchase the bits neeeded, all of which completelty overwhelms my actual blog entries and the actual time I can realistically allocate to making them happen. It's very quick and easy to make a few purchases when at the embryonic stage of these ideas (and they pile up quickly) and the arrival of them in the post leads initially to elation and a re-kindling of the excitement of that idea before it recedes into a slightly hazy memory as I have to stash the bits into the depths of a muddled to-do box that itself is hidden away in a hard-to-reach cupboard in the kitchen. There's always another project that I've made a start on and that needs to be finished first. To help keep these burgeoning ideas alive I have a huge "Ideas" folder on my laptop and on my phone (I must merge these one day) which includes research, images, annotations, sketches etc. I occasionally remember to re-visit this folder and when I do I am instantly again overwhelmed with the shit load of projects that I have to get around to doing.


This blogging space is great for trying to stay on top of it all, for setting realistic timeframes, for organising my thoughts for future projects and probably even more so for keeping tabs on the gamut of ongoing projects. Who else has a load of draft posts stashed on their blog, hinting and reminding of some of those embryonic, to-do ideas?





Right now I decided it's a good time to take stock with where I am with all of these hobby projects. So in an unusual step amongst a lot of the blogs I follow and certainly this one, I'll show a load of wip photos and reduce the effect of dropping "finished model bombs" which I have tended to do in my posts.
Let's start with my two, early days wip boxes, spot anything cool or interesting..? Can you see where I'm going with any of these?




Next up are some wip projects that are a bit further down the line, starting with some primed dungeon furniture for my Heroquest/Frostgrave family games. A combination of Grendel Scotia scenery and some original Heroquest parts which have been added too with some insulation foam to create a stone base and bits from my bitzbox to decorate the tables and stalls:


And here's the last batch of dungeon tiles, with some pretty patterns engraved onto the floor:



Next up; the models for a small Rogue Trader, Bob Olley warband, Squat, Ogryn, Ork, female cyborg? and a dinosaur. The dinosaur, nicked from my son's stash, adds to the wrinkle factor. He'll be given some guns and armour and perhaps even a bionic leg (I've a picture in my inspiration folder of course).


Sticking with 40k, I've got some more Heresy Gangers to add to my Freeway Fighter posse:




Here's another big project which I'm chomping on the bit (s) to get into, Nurgle Blightkings, 40k'd up with some steampunk additions. Yep, Blightkings, mashed with the drones, the Skiitari, some small clock cogs and a tank. Plus a load of other bits I couldn't be bothered to get out and photograph. I have a load of ideas and inspiration for this, but the gist of it is that these will be loosely based upon the original, classic and iconic Nurgle Champions from the Realms of Chaos, which I recently completed the collection and painting of:


Next up is a project I've wanted to do for ages, a trash-bash spaceship. It will be for my Logan's World Mercenary Warband and will be comprised largely from stuff I've saved from the recycling, as well as some old broken toys, some old computer parts and a few other bits I've picked up. This stuff is all hidden away in the depths of my garage. I've ordered a few additional bits from Zinge Industries so that I have hatches and doors to add a level of realistic detail. Can you see where this might be going?..







Ps. the decorated yoghurt bottles were a skittles game that my 4year old made for me on Father's day. We've had fun with it, but the wife will just chuck them if I don't rescue them... The sparkly decorations that he lovingly put on will be recycled as gems on some Frostgrave bases. See nothing goes to waste, everything can be added to my to-do list.

I've recently realised that my love of modelling, making, being creative and imaginative in three dimensions stems from my childhood love of Lego. Which of course has also been rekindled (much like my love of toy soldiers) by my children. They love Lego, we love making it together, so I was lucky enough to receive this from my kids (read wife) for Father's day:



It's possibly the first time that my wife has acknowledged my geekyness and love of toys/models, but I'm very happy doing this with my kids. As this is MY lego, they've been relegated to the role of parts finders, much to their disgust.

And finally something that I'm actually painting, although progress is slow as I'm distracted by my Lego Millenium Falcon and the European Championships (as well as all the usual life stuff getting in the way); a dragon ogre shaggoth conversion:


So, to conclude this lengthy post, here are the shitload of projects that I have, at one time or another, flying around in my imagination, in need of tying down:




Realm of Chaos Retinue Table challenge

Bitzbox warband challenge

Frostgrave Bestiary Challenge

Fighting fantasy Warband

Rogue Trader Post-Apocolyptic mercenary project

Dungeon Tiles



And projects I'll be starting:



Steampunk Nurgle warband, based upon the original Classic nurgle champions

Bob Olley warband with dinosaur

Trash bash space ship

Finishing a full 3rd edition Nurgle army

Orc and Gonlin mercenary contingent

Chaos Ally Mercenary contingent


Fuck me that's a lot of work. When will I be too old for all of this?

Saturday, 4 June 2016

Arrabella - Mad Max style car WIP


Here she is (sans paint and headlights)! 

I love model making and the aspect I enjoy the most of a project like this, is the problem solving. When I was a kid making models for the first time (largely Airfix), the problems were just in following the instructions and putting the correct bits in the correct places without swamping the model in glue. Lego was actually the big step for me, moving away from following instructions that came with boxed sets, to using my imagination and creativity to make my own space ships from a massive pile of different shaped and coloured plastic blocks, all he time ensuring functionality. In the case of spaceship Lego, it was often symmetry; ie: "Do I have enough pieces to construct two of and those fuselage's?" and/or "Will that opening gangway ramp actually fit over the size of the entrance I've made?". As an adult these type of questions and experiments to find the solution keep me happy and take up a lot of my thinking time. Thinking time easily out-weighs my making time.

So with this build, over the past month or so, a lot of time has been spent thinking about how this is going to work. 

1. Research. Find images that inspire. Obviously MadMax was a huge inspiration but I needed plausible builds that have already been built and accomplished by model-makers to give me some reality inspiration:





Thanks to all the modellers who made these, sorry I have not given you credit by name, but rest assured you have completely inspired and reassured me.  

All of these show the sort of thing I wanted to achieve, looking especially at wheels, suspension, exhausts and post-apocalyptic additions. Further research into reality showed me that most of these are modeled at a 1:35 scale, which in my experience is just too large for 28mm sci-fi. So I resumed my search for 1:43 plastic kits, rather than die-cast, the latter being much more difficult to model and convert as I discovered with my Freeway Fighter model

2. Scavenge and purchase parts. I plumped for this Heller plastic kit, it cost me about 7 quid from ebay, the sprues have lots of pieces (40) which means I have more control over what I include and exclude during the build. I liked the aesthetics of the car too, the curves and character of the car fit in with the Mad Max vibe as well as just being quite pleasant to look at. 
I decided that I wanted bigger wheels and raised suspension so as to fit into a desert environment as well as a raised engine and side exhausts to give the appearance of a suped-up version. For this to happen I had to go and scavenge some bits:


  • Wire gauze from Halfords for the windows.
  • Plastic off road wheels from the Ork bike kit
  • Plasticard (plain and the double diamond tread plate kind)
  • Jewellers chain so equipment can be secured to the vehicle
  • Plastic piping of a variety of radii for exhausts and roll cages etc
  • Springs from a pen for the suspension
  • Guitar wire for tubed pipes
  • Computer circuit board parts for engines and other machinery parts
  • The only purchases were from Zinge Industries for fuel tanks, spotlights, and other equipment a post-apocalyptic car might be carrying

3. Making

Having made the brave decision to cut the back of the roof off (I spent a lot of time considering the pros and cons of this and the ideal position to cut), I could start constructing the car. I cut out a space for the raised engine in the bonnet, which is made from a part of a computer circuit board and glued all the seats, steering wheel and dashboard together. I used some embossed plasticard for the floor which attached to the underneath of the drivers seat - it would be visible in the back of the trunk. 

I remember reading an article from a very early White Dwarf, by John Blanche I believe, about keeping a tidy workspace. I don't adhere to that philosophy and have grown fond of such games as: "where the fuck is that drill bit" or "I had that bit perfect length of paperclip in my hand just now", or the dreaded: "bollocks" as the tiny spotlight slips out of my fingers, bounces onto the table and either silently settles on the carpet ("fuck") or nestles amongst the general mess ("for fuck's sake").


I added the roof's spotlights to a bent paperclip. Gluing the wire mesh into the window space was a proper pain in the arse. I ended up using some Uhu thick glue as superglue did not work (bizarrely), and it was, as you can imagine, quite messy and imprecise.

Here you can see the backboard made of the textured plasticard. Really hard to measure the right shape prior to cutting.


 When putting it all together I discovered  an unforeseen problem: two interior wheel arches needed to be made to cover the space where the wheels will show. I've also added some guitar wire as a flexible piping from the engine.

Biggest problems: cutting plastic the correct shape to fit into weird and impossible to get to shapes and using the right type and amount of glue for the right materials. 


Next problem: Making the exhaust. Just bending plastic tubing invariably makes it snap or flatten out. So I had to introduce some heat from a lighter. But just the right amount or else it melts obviously. I found the best way to do this was to rotate the tubing 360 as it is exposed to heat, use tweezers to manipulate the required bend and then run it under cold water immediately. This took quite a few attempts.
Using a range of different radius meant I could insert one inside the other to make a more interesting shape, breaking up the long tubes into smaller sections. I added an Ork bike exhaust for the end piece and used a lot of precision plastic glue..
You can also see the jewellers chain that's been added with the help of some superglue to the spare tyre and sleeping bag etc. The grey resin bits are all from Zinge Industries.


Raising the suspension of the car was the biggest problem of all. I had to make some plasticard supports, seen here in black (the back two being slightly smaller than the front two) with holes drilled in to support the thick paperclip axle. Springs from a couple of pens were used for the actual suspension and were superglued over a plastic rod.

Blu-tac is your closest friend when model-making, perfect for doing that dry run (at least three times) before you break out the finality of the glue..

Here's a closer picture of the front two suspension columns.

And another dry run with the blu-tac helping me out.
4. Complete the build. When the functional side of the build is complete, there's usually some aesthetic improvements to add. In reality I added most of the additions during the functional build, but a few adjustments were made when it was all put together.
The frontof the car needed something extra, to make it have more of a Mad Max appearance, so a bumper with spikes and a skull were added. It helped elongate the car shape too.

Space for a passenger (with gun) was created and a hole drilled into the back for later addition (a Copplestone miniature).


The chassis was raised slightly higher than I had anticipated, so I needed to add some bulk to the undercarriage to reduce the gap to the floor and to break up the very flat line of the bottom of the car. So Arrabella (so I've named her) was given some addiional barrels, which are actually fuses and other barell shaped objects from a computer circuit board (as you can gather there's some great shapes on these for miniature model making).









And here's Abdul Goldberg getting excited about his new ride. It's been pimped.
Right I'm off to spray the bastard, wish me luck because I'll be gutted if I fuck it up now!