Friday, 18 October 2019

Painting Rugluds Armoured Orcs: 19 step tutorial

So last time I posted I shared with you my quick 2minute tutorial on how to make Orcy shields with some greenstuff and small beads. It follows that the painting stage comes next. Here's a completed threesome of Rugluds Armoured Orcs on a lovely old-school regimental base:

And here's how I got there.
1. The minis prepped and ready to go:

2. Primed. I always choose a priming colour that will help speed up or improve the process. White enhances the colours and allows for lots of washes, but creates problems when you have to add shadow and black is the opposite; the shadows are already in place but it is harder to get bright colours. With this in mind I went for grey, also because I realised that there was a lot of areas to be metallic on these minis and grey is good for that. I briefly consider going for zenithal priming but stopped as my aim for these is to go simple and quick and I don't feel I get much reward with that technique.

3. Skin basecoat. Slightly diluted Baneblade as per my orcy skin recipe.

4. I like to do the messy technique for the armour next, so any misplaced paint can be covered in the subsequent stages. A very rough undercoat of Leadbelcher for the metallic areas. I wasn't very precise or worried about coverage here, because the grey priming conceals and missed bits and because I will build up layers over the top.

5. The first of such layers is a very dilute covering of Mournfang Brown. This provides an easy wash to create a rusty appearance. Get your paint consistency correct and the leadbelcher will shine through on the more prominent/raised areas of metal and the rust colour will gather in the recesses.

6. Mix some Ryza Rust in with the Mournfang and apply a slightly less-dilute wash in some areas. With layers its always best to leave some of the first layer exposed, hence subsequent layers/washes are applied less liberally.

7. Dab on a few spots of pure Ryza Rust, especially around prominent/raised areas. Thats the ferrous metal areas done.

8. Now for the bronzes. Warplock Bronze base.

9. Hashut Copper highlight, leaving the Warplock in the recesses/shadows.

10. When dry apply a diluted wash of Oxide. Done.

11. Back to the skin. A wash of Earthshade with a tiny amount of washing up liquid added to break the surface tension of the paint and allow it to flow readily into the crevices of the skin.

12. When dry, highlight with Baneblade again (I'll probably skip this stage in the future - it made too insignificant a change in appearance for the time it took).

12A. A highlight with Baneblade and Ogryn Camo. The first time in the process that I used a decent brush!

13. Final highlight on the skin by adding some Bleached Bone to your previous colour mixture.

14. Some purple on the lips.

15. A touch of Chainmail to the belt buckles, spikes and some other raised areas of metal.

16. The wooden areas were highlighted with a pale grey in vertical, wavy lines to represent grain. This was on the spear shafts, crossbows and on the back of the flat shields.

17. A quick wash of Seraphim Sepia and Camoshade helps make the wood look weathered with some greeny/browny colours working well alongside the grey. At this stage I drybrushed the shield design white for the bext stage.

18. And back to the shields. These add a bit of variety to the unit so deserve a bit of attention. Over the white drybrush strong, yet dilute, Citadel Inks were applied.

19. Then they were highlighted with a touch of the same ink mixed with white. Two such lighter highlights were applied. I like my shields, can you tell? And finally based:

And here's where I'm up to with the unit thus far:

Tuesday, 15 October 2019

Quick Orcy Shields

As I continue the grind of painting 21 Rugluds Armoured Orcs, I'll introduce a few of the processes of me getting through the task where I have tried to combine speed with some quality. Always the toughest of compromises. This first tutorial here involves me creating new shield designs for the boyz, using old Citadel shield shapes, some greenstuff, modelling tools, beads, small silicon balls and some bits box bits.

Here's some examples of the finished sculpting and below there's a step by step which hopefully conveys the speed and ease of making these (two minutes!). I also have my first foray into videoing myself at work (actually filmed by my seven year old son) but I cannot work out how to shrink the file and upload it on Blogger.

Here are the tools needed, a collection of beads and small balls are pretty useful:

A blob of greenstuff to get us going:

Start spreading it around to the extremes of the shield shape. You may even start seeing a face at this stage (Pareidolia)

I always start creating a crater for the eyes (or eye):

Which is then quickly filled with small beads (different sized beads work quite well for added Orciness)

Gently push some greenstuff down over the top of the bead to create an eyelid. This also helps form the expression, a more diagonal line can create angry, raised = surprised, lowered = sad etc:

A few wrinkles on the forehead to exaggerate the expression:

And some wrinkles below and to the side of the eye:

It follows to add the nose beneath the eyes. Quite simply push your sculpting tool up into the greenstuff twice to create nostrils and the thickness of the greenstuff will make a more pronounced nose shape too:

Carve open a mouth and wiggle your tool up and down a bit to make lips. Sometimes I drag a small bit of greenstuff vertically to make teeth. Create a slight indent for the snot channel between nose and mouth:

And finish by re-forming the cheeks (plumping them up slightly):

If the video was here you would see that that took exactly 2.01minutes to make. Unfortunately a bit longer to paint though... The next post will show that painting in progress.

Friday, 4 October 2019

Ruglud's Armoured Orcs: Orctober

Another month another challenge. This month being Orctober means I get to revisit my collection of 3rd Edition Citadel Orcs and usually I choose a few nice ones, perhaps from my Goblinoids Combat Card project to ensure that I am get to complete a task I set myself for the month.

This time around I've decided to go big on numbers and actually try and complete a larger task, which in this case is Rugluds Armoured orcs. It may well fall flat when I get mired in painting too many of the same miniature, but I can have a go.
Here they are: 
Pretty much ready to paint. Tonight I will do some basic greenstuff sculpts on their shields and prime them over the weekend so I can start batch painting. I'm probably looking at working in groups of 4 or 5 initially as I have 20 of the bastards to paint.
Wish me luck in keeping my motivation!

They really are a cool unit though, I own the box too and love reading the background information on them:

Image result for rugluds armoured orcsRelated image

Thursday, 26 September 2019

Bob Olley's wrinkly warband

Bob Olley has the most identifiable style of sculpting. I didn't appreciate that quite so much when I was painting models as a teen in the 80's, but I recall finding them fun to paint. I remember thinking that the faces were kind of goofy with the poorly aligned teeth and wrinkly skin, but that they also made painting easier because there is so much depth in his sculpts. Those wrinkles across the model are perfect for applying deep shadows and pronounced highlights. Even with enamel paints.

A lifetime later and I further appreciate his models even more. A #paintabob challenge on the Oldhammer Facebook page inspired me to rummage around for my handful of unpainted Olley miniatures that I had lying around. It just so happenned that they had been primed and lined up for completion this year (having just returned to this post I notice that I had 6 Olley's but I only managed to find 5 for this task, never mind). His sculpting style really is unique and still really fun to paint; those flared nostrils, wide, open-rimmed boots, quirky details such as a fluttering flap on a satchel or an intricate head-dress and frowning foreheads to name but a few, remind me of why I love the old Citadel classics so much. The sculpting style of the sculptor provides character in the model. And this makes painting them such fun; in my approach I cannot take anything for granted, I have to look closely at the model to identify what is what before I start painting and I certainly don't have to worry about large areas of flat colour! In fact those wrinkles are perfect for my diluted wash/washing up liquid/layering technique over white primer; it's quick and easy to achieve great depth and contrast in with these washes and layered highlights because that depth is already there in physical form.

So here are the 5 Olley Rogue Trader models that I painted up for this months challenge:

First up was the Ogryn, painted first for the only reason that I wanted to start large, as it's been a while since I've had such a chunk of lead in my hand and also because it's size gave me ample opportunity to get stuck into painting his surface textures:

I used a multitude of washes here to start defining all the textures. I then built up my lighter layers of highlights over the top of this. The biggest decisions were what colour to paint the goggles (I went multi-coloured, green and purple ski-mask) and then an attempt at grey camo on his trousers.

Next up was a Squat, mostly because I just liked the contrast in size with the Ogryn. So many great little details on this fella; including the extravagant headset, buttons on his weapons and of course the protruding tongue. He needed a purple beard.

Following on from him was a more exotic creature, the face is pure Olley which of course poses it's own challenges. Is that hair or a partly revealed brain? How do I tackle that elongated mouth/tooth combo? I deliberately left them both ambiguous and instead turned my attention to a striking orange jumpsuit with a pale blue stripe. He deserves it.

I then moved onto Lorrita, who seems to be something of a cult sculpt of Olleys. Check out those flared boots, iron clawed gloves and cyborg-esque face mask. She was given a limited palette treatment to partly contrast with the vibrant colours of her peers but also because she seemed to me to be quite a darker sculpt. 

Looking at this large photo, I may have missed a bit of her facemask that follows the contour of her jawline. 

And finally I finished this one last night. I decided to go subdued again with the palette, staying with colours that blended in with the bland, desert basing, that kind of desert camo effect. Of course the visor/shades required a touch of colour:

So that was a fun month of painting. It's always easier to stay on task and motivated when there is a specific focus and deadline and I thoroughly enjoyed my month of painting Bob Olley's iconic miniatures. 

Next month: Orctober and I'm considering aiming to batch paint my unit of Ruglud's Armoured Orcs...