Stoksie is a hard bastard. He's got those eyes that penetrate you and search out your weaknesses as well as a physical presence and bulging bulk that intimidates the shit out of you. You only get to see those eyes close-up though and not many have lived to tell that tale, because Stoksie likes nothing more than to get you from a distance. By nature a loner, Stoksie teamed up with Doc Shivers because of his one fear, the fear of being hurt. He's hurt others many, many times, often in quite barbaric circumstances; the red haze descends and the innermost fears pour out in a full beserker's frenzy, so he has seen pain, caused pain, but it scares him shitless, having it done to him. He's trained his body, honed his reactions so that he will always make the first move, fire the first shot, down his man before any response is forthcoming. There's been some close-shaves on his health, but he's survived, relatively unscathed.
He took a bullet to his right bicep in the last gunfight. It hurt like fuck. He wasn't careful enough, didn't see the fourth man until it was a split second too late and took the bullet. The initial response was one of pure fury, bullets spraying with unerring accuracy and ferocity; one of his battle lusts that make him seemingly transcend his own body and operate on a different time scale to his adversaries. They didn't survive; the man who shot his arm, died looking into those eyes.
Then, the shock of mortality, the pain, the blood. He could just about deal with those, although he hated the sight of his own blood, but what scared him, really scared him, was that this wound could be the one that debilitated him, made him microscopically slower or fractionally less flexible. Worsten his performance, make him a less effective killer.
So he teamed up with Doc Shivers, a fugitive found hiding in a warehouse, on the run. He offered the Doc unshakeable protection from the Slavers who he had escaped from (and all the others that wanted their revenge upon him) in return for medical support and reassurance. Doc Shivers was more than happy to team up, especially with someone who asked for so little in return, rarely spoke and had already been brutally efficient in keeping the Doc alive.
That's all Doc Shiver's wanted, to survive. He'd swindled so, so many, charging astronomical sums for surgical work that needn't have been so complex. Performing operations that deliberately enfeebled the patient - paid for by rich clients and bounty hunters - conducted deliberately unsuccessful identity face swaps and even adding bizarre mutations on unsuspecting patients. Doc Shivers was not a man of morals, but he was a bloody good surgeon who's skills were renowned and much sought. But he had made too many enemies and needed to re-group, survive and eventually flee to a safer, location, away from his assailants. Stoksie may well be that ticket, but was certainly that protection...
These two are both from the Copplestone range of miniatures and are really nice, clean and crisp sculpts, as you'd expect from such a talented sculptor. The clean lines and crisp details make the painting experience nice and easy and there's a good amount of character and dynamism in the faces and poses.
I like the ripped clothing and the little bits of flesh poking through, break up the larger areas of fabric whilst there's always some detail to keep you interested as a painter; whether it's the sunglasses, the knee pads or the bandana. With Doc Shivers, I went for a slightly medical looking pale blue/white suit that I hoped would help make him stand out from the rest of the crew as less of a hard warrior and more of a supporting/civilian type who still knows how to look after himself with a gun.
You can see how they line up with their new mercenary chums, all dirty and dusty:
I've started work on the Mad Max style car for them (although I'm now thinking of also making some sort of camping van for the group to help transport them all around) and I'll post up some Wip photos in due course. Thanks for reading!