"Don't fuck this up", threatened Adelei Niska, his large presence adding considerable weight to the threat. "If she comes back with any damage on her, I'll do the same to y'all, one at a time, slow and steady like, and I'll enjoy it, clear?"
Adelei Niska took the crew to his garage and unveiled his pride and joy, "Arrabella", an old Peugeot 203 with raised suspension and over-powered v12 engine. She'd done a lot of missions and helped create a lot of stories with Adelei Niska as he built his reputation and eventual leadership of this province of Logan's World. But she was being brought out of retirement for this new mission; a crew of Ork Slavers had taken some human captives at the far side of Niska's patch, caused some damage and disrespected his sovereignty. He wasn't going to let it go, so he turned to his mercenaries, offered them plenty of incentive and the opportunity to take the car with them. His Maria would accompany them though, just for insurance and because he trusted her to bring Arrabella back in good condition..
You can see the construction of the car here if you missed it, so I'll start this post with the painting processes. I tried out a few new techniques on this badboy. I started with a grey primer which acted as a dull metallic undercoat. I then used some red/brown aerosol applied over this, leaving some of the grey exposed. This created a perfect base layer for my rusting techniques. For this I used a range of browns/reds/oranges mixtures all applied by dabbing a brush, I actually let the brush fall out of my grip onto the car to create a slightly random application of paint and I kept on jumping from one colour to another so there was a range of light and dark colours in any one area. It took a while and quite a few successive layers, but I found that this technique also allowed me to build up a slight texture to the finish too (none of the paints were watered down):
The above two WIP pictures are taken in daylight and show the true colours of the car, the first photo and subsequent ones are with my daylight bulb and actually increase the orange value slightly. Just goes to show that you can't beat real daylight for colour accuracy in photography..
Here you can see one of the images I researched, which helped me explore the rust colours/palette that I eventually went for. However some further research showed me that a lot of rusted out old cars still retained their shiny, chrome fixings, which provided a nice contrast to the rust colour but also a focal point. My model at this point was looking rather bland and needed some additional detail. You can see what I mean below;
So I introduced some Bare-Metal foil, which I had read about being used by serious car modellers on the net. It is incredibly easy to use and really jazzes up the finish of the car, perhaps better than paint can (unless I was to have gone down the nmm route perhaps..). Quite simply you cut a piece of foil slightly bigger than the area to which it is to be applied, use a cocktail stick to apply and push into any crevices and the material sticks to the model and retains all the detail/texture that was originally there. I used a cotton bud to burnish it into place and then a sharp scalpel to trim it back to the correct size:
I applied it to the rims of the headlights, the front grille, rear bumper and the side trim (very thin strips). I feel this really broke the model up and provided some much needed contrast. Some of the chrome then received a very fine wash of dry pigment in matt varnish, just so it wasn't so super shiny. The final stage was too add the last elements of weathering, more red oxide dry pigment, creating additional texture as to where the worst rust would occur (I assumed this would be mainly over the wheel arches from experience of my previous rust bucket cars - I 'm thinking of you Toyota Celica!) and then some oil stains around the moving parts and exhaust with Nuln Oil and finally my dusty dry pigment, applied heavily to the wheels and undercarriage to tie the vehicle into the desert landscape setting I've created for my Rogue Trader mercenary warband:
Oh and of course I added a Copplestone figure in the back, wearing fatigues and looking mean as she keeps watch with her rifle. I then actually went back to the model and added the logo on the doors, I felt the model needed something else to look at and to break up the shape. I was initially going to go for a scorpion (I wanted a desert creature) but after practising found it very hard to get an accurate shape of such a detailed critter, so instead plumped for a coiled snake. I definitely painted it too small on the whitewashed background, so had to improvise by adding the squared sign on a whim to fill a bit more space and add something extra. Snake squared I guess?
I think the only downside of using 1:43 scale cars is that they are quite narrow. I think the length is pretty much in scale, but they could do with being a touch wider for 28mm. I can't imagine two 28mm sitting side-by-side in the front...
The car kinda gets lost in my usual photo set up, with all the rusty structure in the background, so I've also taken some using a plain background, or at least my white kitchen table:
And to finish, a couple of shots of the whole gang, now with vehicle but just awaiting the last member and arch-leader of this mercenary group:
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