This is my 4th post in this little series of terrain building using the Modelling Workshop articles from White Dwarf, following on from number three; the barn, number two; the ruined temple and number one; the townhouse, with just the more complicated coaching inn and stables to go.
For this classic cottage, I wanted to approach it from a slightly different perspective, partly because I have made these before and also because I wanted to add to my Frostgrave / Mordheim collection with more ruined buildings. So after a bit of image research I decided to go for a ruined and burnt out cottage but still using the same materials and templates as per the original design.
The painting of this was really quick. A grey primer was sprayed on and then everything was washed with a very dilute dark grey. This was then highlighted up with a few drybrushed lighter greys. I then worked a cream colour onto the less burnt areas of wall and again drybrushed the highlights.
A little tip: always drybrush in the direction you want the light to be from; in this case from top to bottom. There will be more paint on your brush as you begin and therefore you'll automatically create a lighter tone at the top which will recede to darker through the brushstoke as you brush is less laden with paint.
I then applied a multitude of green and brown washes to the walls to show it's derelict, mossy state. Finally I re-applied some black to the areas where the fire damage would have been most extensive, where the wooden aspects of the building are - window frames, beams etc.
Here's a couple of wips to show the process of making using all the traditional materials and techniques as suggested in the original Modelling Workshop articles. I meant to add clay stones to the chimney but totally forgot and instead applied my thinned polyfilla to all the walls.
And finally the plans from the White Dwarf, if anyone fancies having a go themselves.